Li Li

Hero Skins
  • Damage
  • Utility
  • Survivability
  • Complexity
Support
Heroic Abilities
Jug of 1,000 Cups Channel for up to 6 seconds. Every 0.25 seconds, heal the lowest Health nearby allied Hero for 70 Health and increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50.
Water Dragon Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 damage and slowing their Movement Speed by 70% for 4 seconds.
Primary Abilities
Healing Brew Heal lowest Health ally (prioritizing Heroes) within 6 range for 190 Health.
Cloud Serpent Summon a Cloud Serpent on an allied Hero that attacks nearby enemies every second. Each attack deals 26 damage and heals the ally for 20. Lasts for 8 seconds.
Blinding Wind Throw a cloud of wind at the 2 nearest enemies (prioritizing Heroes), dealing 133 damage. Affected targets are Blinded for 1.5 seconds, causing their Basic Attacks to miss and deal no damage.
Hero Trait
Fast Feet Upon taking damage, your Basic Ability cooldowns refresh 50% faster and you gain 10% Movement Speed for 1 second.
Hero Trait
Fast Feet
Upon taking damage, your Basic Ability cooldowns refresh 50% faster and you gain 10% Movement Speed for 1 second.
Primary Abilities
Healing Brew
Heal lowest Health ally (prioritizing Heroes) within 6 range for 190 Health.
Cloud Serpent
Summon a Cloud Serpent on an allied Hero that attacks nearby enemies every second. Each attack deals 26 damage and heals the ally for 20. Lasts for 8 seconds.
Blinding Wind
Throw a cloud of wind at the 2 nearest enemies (prioritizing Heroes), dealing 133 damage. Affected targets are Blinded for 1.5 seconds, causing their Basic Attacks to miss and deal no damage.
Heroic Abilities
Jug of 1,000 Cups
Channel for up to 6 seconds. Every 0.25 seconds, heal the lowest Health nearby allied Hero for 70 Health and increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50.
Water Dragon
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 damage and slowing their Movement Speed by 70% for 4 seconds.